However, /forceload query gives result in chunk coordinates.ġ.13.1 Adds a "fade to color" effect to the firework star, overwriting any existing fades. When using /forceload add 0 0 10 30 chunks 0,0 to 0,1 are actually loaded (one chunk equals 16×16 blocks on x/z axis).In order to forceload chunks 0,0 to 1,2, the player should use /forceload add 0 0 31 47, which loads chunks 0,0 to 1,2 (1,2 inclusive, 2×3 chunks). Coordinates are actually block coordinates.Crop growing (without the use of bonemeal) depends on chunk ticks. Crops do not grow in forceloaded chunks unless a player is nearby.But since it increases its load level each time, adjacent chunks don't process every aspect of the game as well.
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